Toloka's Quality-to-Price Ratio is Hard to Beat: A Case Study from Japan

Toloka Team
by Toloka Team
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When a Japanese startup approached Toloka's partner Roman Kucev with 34,000 images from various TV shows and a seemingly daunting task of labeling human faces in every one of those images, they asked for 3 things: we want it done well, we want it done fast, and we want it done cheap... To the clients' delight, 3 weeks later, the task was completed at a fraction of the expected cost.

Why crowdsourcing?

Roman admits that even three years ago this task would have been tackled differently — without crowdsourcing — and it would have cost the clients 2.5 times the amount. Being a former employee of Prisma, Roman explains that other methods such as Computer Vision Annotation Tool (CVAT), though open-source and free, require a dedicated team of trained developers to run. Teams like that often aren't available. And their services are expensive.

Crowdsourcing has been a complete game changer that today allows companies to recruit talent across the board without needlessly paying through the roof. Instead of having a small team of highly qualified and often overpriced specialists do all of the work, crowdsourcing allows for an infinitely larger pool of non-expert users, each one contributing a relatively small amount.

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Prices

The task at hand and its challenges

Since none of the content provided by the startup contained any personal data, crowdsourcing was a no-brainer. It was the only cost-effective way to go about the task of labeling tens of thousands of faces without having to hire software-specific experts. Be that as it may, the task still wasn't without its challenges.

First, there was a bit of a disagreement as to what should be considered a human face. This may sound absurd at first, but it turned out that among the many images taken from a multitude of Japanese programs, there were not only those of men and women, but also anime characters, various drawings, human-like computer generated imagery, and humanoid androids. Eventually, it was decided that all but the animated characters and drawings were to be treated as human faces.

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Face types

The next challenge was identifying different levels of blur and shakiness, different degrees of occlusion, and different poses — with follow-up instructions for Tolokers, which was key to accurate labeling.

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Image parameters

Three colors were used (green, blue, and red), each one indicating a different rate of visibility.

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Rate of visibility

Solution

Every image could contain any number of faces, from zero to fifty. As a result, it was important to set different pay rates for processing images of varying complexity, and task-train all of the contributors. It was also necessary to assign a handful of moderators for quality control. The task was eventually solved in three stages:

  • Introduction. Before starting on the task, every interested Toloker watched video instructions and then labeled 3-4 images as a test. If they did a good job, they moved on to the actual task.
  • Learning and labeling. Each stage of the task required a higher level of labeling skills: the Tolokers started out with images that contained only one face and gradually moved all the way up to 4+ faces. With this smooth learning curve, the Tolokers were more likely to deliver high quality on the more complex images. Each image took them around 7-8 minutes to label.
  • Quality control. A moderator, who was a more experienced user, subsequently checked whether each image was labeled correctly, which took an additional 10-15 seconds per image. Each moderator oversaw a team of 30-40 Tolokers on average.
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Solution

Results

65,000 faces were labeled over a period of 3 weeks with the cost of approximately $0.015 per face. The cost is estimated to be 250% lower than any other non-crowdsourcing solution currently available on the market while the quality never fell below market average throughout.

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Results
Article written by:
Toloka Team
Toloka Team
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